WIRELESS DEVICES
are small enough to carry or wear, have sufficient computing power to perform productive tasks and can communicate wirelessly with internet.
WIRELESS APPLICATION PROTOCOL ( WAP)
is the standard that enables wireless devices to access Web-based information and services
MICROWAVE TRANSMISSION
WIRELESS TRANSMISSION MEDIA
Widely used for high-volume, long-distance, point to point communication. Point to Point has 2 characteristic 1. transmitter and receiver must be in view of each other 2. transmission itself must be tightly directed from transmitter to receiver
SATELLITE TRASMISSION
WIRELESS TRANSMISSION MEDIA
Systems make use of communication satellites: three types of satellites, each in a different orbit.
SATELLITE RAIDO ( DIGITAL RADIO)
WIRELESS TRANSMISSION MEDIA
Offers uninterrupted, near CD quality music that is beamed to your radio from space. XM satellite radio and Sirius.
GLOBAL POSITIONING SYSTEMS
WIRELESS TRANSMISSION MEDIA
A wireless system that uses MEO satellites to enable users to determine their position anywhere on the earth.
RAIDO TRANSMISSION
WIRELESS TRANSMISSION MEDIA
Uses radio-wave frequencies to send data directly btwn transmitters and receivers.
INFRARED
WIRELESS TRANSMISSION MEDIA
Is a red lingh that is NOT commonly visible to human eyes: common uses are in remote controls units for TVs, VCR. DVD.. or communication btwn mobile phone, or PC's communicating to peripherals like printers.
SHORT RANGE WIRELESS NETWORKS
Generally have a range 30 meters or less
Bluetooth, Ultra-wideband, Near field Communication
BLUETOOTH
ULTRA-WIDEBAND
NEAR FEILD COMMUNICATION
BLUETOOTH - can link up to 8 devices with 30 foot area and transmit 2.1 MBPS
UlTRA-WIDEBAND - high wide-band wireless tech. with transmission speed of 100 MBPS
NEAR-FIELD COMMUNICATION - Is shortest range of any wireless network, embedded in mobile devices and credit cards.
MEDIUM RANGE WIRELESS NETWORKS
Wireless local area network (WLANs) . Most common IS Wi-Fi
WIRELESS ACCESS POINT
HOTSPOT
WIRELESS NETWORK INTERFACE CARD
WIRELESS ACCESS POINT
HOTSPOT
WIRELESS NETWORK INTERFACE CARD
WIRELESS ACCESS POINT - A transmitter with a antenna
HOTSPOT- a geographical perimeter within which a wireless access point provides wireless access for users
WIRELESS NETWORK INTERFACE CARD- enables mobile devices to communicate wirelessly
WIDE AREA WIRELESS NETWORK
Connects users to each other and to the internet over geographically dispersed distance.
CELLULAR RADIO ( 1G, 2G, 2.5G, 3G AND 4G)
WIRELESS BROADBAND OR WiMax
CELLULAR RADIO ( 1G, 2G, 2.5G, 3G AND 4G)
WIRELESS BROADBAND OR WiMax
CELLULAR RADIO - uses radio waves to provide two way communcation 1G, analog and low band width
2G, digital signals for voice and data up to 10 kbps
2.5G digital signals for voice and data up to 144 kbp
3G digital signals for voice and data up to 384 kbp when moving, 128 when moving in car and 2 Mbps with statonary
4G- still under development
WIRELESS BROADBAND OR WiMax - access range up to 50KM and data transfer rate up-to 75 Mbps
MOBILE COMPUTING
Refers to real time, wireless connection btwn mobile device and other computing environment , eg internet and intranet
Two characteristics -
Mobility : users can initiate a real time contact
Broad Reach - users can be reached instantly
MOBILE COMMERCE
Refers to electronic commerce transactions that are conducted in a wireless environment , via internet
THE DEVELOPMENT OF M-COMMERCE IS DRIVEN BY THESE FACTORS
Wide spread availability of mobile devices
No need for PC
The "Cell Phone Culture"
Declining Prices
Bandwidth improvement
MOBILE PORTALS
VOICE PORTALS
MOBILE PORTALS - provides content and services for mobile users that include news, sports, email, entertainment ext.
VOICE PORTALS - Is a web-site with a audio interface and can also be accessed through a standard phone or cell phone
TELEMETRY
Is the wireless transmission and receipts of data gathered from remote sensors eg GM On Star Systems
PERVASIVE COMPUTING
Pervasive computing (also called ubiquitous computing) is the growing trend towards embedding microprocessors in everyday objects so they can communicate information. The words pervasive and ubiquitous mean "existing everywhere." Pervasive computing devices are completely connected and constantly available.
